Bg3 lae zel level 6 feat reddit Anytime the party healer (Karach, with a ton of throwable heal potions) gets downed, all I have to do is get Lae'zel within line of sight of her and she's up again! Plus, 9 guaranteed hp (8 temp, plus an auto plus one when reviving) is a better heal than healing word or even lay on hands. Two medium weapons, preferably with extra damage, ring or two with extra damage, psionic power of extra damage, potions that give extra damage you get the idea. Lae'zel develops into being one of the kindest, sweetest, most loyal, and most loving characters of the whole group. For Best Lae’zel Build, start by choosing the Fighter sub-class Battlemaster with abilities that normally allow you to attack 2 to 3 times a single turn. The question is what class would work best with them? I thought about bard but I am extremely nervous about having 3 casters in one party. Athlete is one of these, and it also doubles Lae'zel's jump, allowing For Lae'zel you can give her the Great Weapon Master feat, but I increase her strength to 18 and dexterity to 14 so her attacks and armour improve. Maybe use both of them to get her strength to 20. Ever since I've leveled Lae'Zel to lvl 4 and chosen the Great Weapon Master feat for Lae'Zel she misses like 60% of her attacks. If you're building for DPS then don't go with shield, it will nearly half your damage. Also if they keep the class specific ilithid powers for full release you can get a really cool spell on fighters called psyonic pull if tadpoles are your thing. It made sense for her arc since my Tav (also tiefling) was all about convincing his companions to defy their fate. I use 2 short swords at the moment. She's also plenty handy with a bow. So, split the points between the two here. You should be at Strength 20 at this point. Keeping her a straight battlemaster fighter is extremely solid. So the choice was either Paladin, Fighter, Ranger or Cleric. GWM BM Fighters, which is a fairly meta A tier build, will definitely incorporate it. She hastes herself, casts Phalar Aluve: Shriek, and then runs around smacking things and setting up Shriek for other party members. For context, I’m in Act 1 and level 6. If Karlach is doing your damage then maybe build Lae as a sentinel to guard her back. You can farm it from ethel. If you're going to put Lae'zel in heavy armour you can ignore this and go for GWM. I was dying laughing after that and grumpy Lae'zel is now a permanent part of my party. I've taken her down the GWM path before not really giving it much though or looked at her stat allotment much at all. Auswahl der Stufe 6: Lasst uns unsere Kraftfähigkeit noch einmal verbessern. However, this time I'm stuck between the 2 big options: Great Weapon Master. i. I was messing around with an early game monk build for Lae'zel and wanted something to grant heavy armor and weapon proficiency. With your dying eyes you see she came close to your friend - a veteran when it comes to scapes, proven and trained - and that your friend starts crying. The point of this post was to prove it is possible to acquire all proficiencies by level 5. I thought yeah persuasion time and pre-buffed my Tav charsima but when persuading Lae'zel I kid you not failed 4 times with double roll on 10DC check. It's to the point that your character gets an option to ask why she's started addressing him/her less gruffly. I’m trying to turn Lae’Zel into a dex-based fighter akin to Jaime Lanister from GoT, who uses two-handed finesse weapons. Edit: you guys are correct. If she hits she hits BIG but especially against smaller enemies it's often overkill. end up with 4-3-3-2 spell slots. Champion is very simple and hits hard. Gather your party and venture forth! Delaying the extra attack from Warrior by one level is offset by the War Priest charges. We want to increase Strength by +2 for a total of 18. I am running Lae'zel the same style, but took War cleric 1 for the War Priest. But Lae'zel is up front more, so having that on her would be better, I think. Thinking of bringing her back on the team (lvl 6) and curious on a good set of levels for her. But it appears in BG3, you cannot. Ability Score Improvement is a must for getting Lae'zel's Strength to 20, though you can always accomplish this with items and other feats. Zu diesem Zeitpunkt sollten Sie BG3 is the third main game in the Baldur's Gate series. I do like Fighter 2 for action surge though, rounding up to Monk 6, Rogue 4, Fighter 2 BG3 is the third main game in the Baldur's Gate series. People only talk about Karlach in this context because she starts as a I have beaten the game and decided to try an origin character. Then +str on level 6. Lae'Zel is Githyanki, so she should get medium armor and short/long/great swords from her race. Toggle it off for the trip attack, then if the trip is successful toggle GWM back on and use your extra attack on the prone enemy. I LOVE Lae’Zel! Many different reasons, but the big one is her obviously being a fish out of water and a great way to introduce and explore the Githyanki as the player. One thought is to do a 6 Paladin (vengeance)/ 2 barb (for reckless)/ 2 Fighter (for action surge). Gather your party and venture forth! We would like to show you a description here but the site won’t allow us. Level 8 - Feat - Magic Initiate Wizard: Blade Ward, True Strike, Enhance Leap. Best BG3 Lae'Zel Build. At max level a fighter should be hitting for 20-30 damage per swing. But, realistically, I think Cleric 2 / Ranger 4 is what I will be taking into my Honor Mode Lae’zel attempt. But I realised that if I accepted her romantically at that point then it was locked in and for personal reasons Lae'zel is not the one for me in this game. So the strength barb gets hit slightly more often, but the unarmored barbarian should get hit exactly as often as Lae'zel. Early on War Cleric is pretty amazing. At level 6, the Fighter gets another feat or ability improvement. Ran Lae’zel like this 90% of the time in EA and she can just carry the party through hard fights. She is my main fighter/tank and I want her to be dual wielding. Level 6 Choice: Let’s improve our Strength ability again. Lae'zel gets her own bonuses that also aren't particularly important to the build, though using psionic leap to get high ground crushing bonuses ain't bad. Gather your party and venture forth! BG3 is the third main game in the Baldur's Gate series. I do feel a bit selfish, but I asked her to stay. Still feel myself unusually when my main character isn’t main in dialogues, and the discount given by traders is only 9% (previously I had 40%). Rejecting Valakith is a world shattering event for Lae'zel. Lae'zel can benefit greatly from great weapon feat, especially of you can force criticals via hideous laughter, sleep or hold person. Lae'zel may do more damage, but she shouldn't also be Level 5: Monk Level 6: Monk Level 7: Monk – Way of the Open Hand Level 8: Monk – Feat ASI +2 Dex Level 9: Monk Level 10: Monk Level 11: Monk Level 12: Monk – Feat ASI + 2 Wisdom Equipment: Early Game: (Act1 and 2) Head: Lifebringer, Circlet of Hunting Cloak: Cloak of Protection I've long thought that a Barbarian could have cool synergies with this feat since they have advantage on Strength checks while raging and often will have advantage on Dex saves from Danger Sense for the other two parts of the feat The BG3 version of the feat is missing the bonus action shove and instead many shields provide Shield Bash as a I've tried both Lae'zel and Astarion and Lae'zel puts out more damage by level 3, and way more damage at level 4. Paladin and Barbarian quickly come to mind. Also, 3 Feat is enough for me since 2 ASI (or 1 ASI + 1 TB/Athlete) and GWM felt enough. Related: Baldur’s Gate 3 Lae’zel Build Guide – Best Stats and Subclass. . I’ve completed the under dark and am starting the mountain pass. The battle master route is easy in terms of ability scores as you just focus on Str and Con. Fighters like Lae'zel can also use heavy armor - which barbs can't - and be more prepared to be at the front of battle. Naturally, I failed the skill check and it became a combat encounter. First Variant: Together, We Might Survive. Aug 23, 2023 · Here is what I recommend when picking feats for Lae'zel. But if I give Lae'zel the duel-wielding perk, I could have her be more damage-heavy. My current team is: Shadow heart - life cleric (healer and support) Astarion - Assassin rogue (planning to add gloomstalker for higher DPS later) Lae’Zel - fighter The only thing is, I don’t like Lae’Zel. Not sure what to do with Gale. Lae'zel is your boss killer with high single target damage and burst thanks to action surge. The only character I'm struggling with is Lae'zel. EDIT - Ah, just reread your post, no Karlach. If we didn't have 6 in sorc, we would lose 1x 4 and 1x5 spell slot, so it really should be 6/6 split. Level 5 - Paladin 5: Level 2 Paladin spells We'll grab Lesser Restoration and Find steed here, if it's available at Launch. Gather your party and venture forth! 100% agree with the ASI at level 4, but specifically for a BM fighter, i like the GWM at lvl 6. Any suggestions on dual wielding weapons would be great. 413 votes, 76 comments. If you give Lae'zel Sentinel on top of that, then she gets a reaction attack when they attack the Paladin. The Fighter Experience(BG3) Felt like I needed to give more love to my boi Galmar and Lae'zel XD Love how these 2 are basically a platonic and dead serious fighter duo, love the dynamic XD Level 3 - Paladin 3: Level 4 - Paladin 4: Warcaster Feat a must have. Why would Lae’Zel help the grove instead of heading straight to the For reference, I have a party with Wyll and Lae'Zel (Lae'Zel respecc'd as a ranged battlemaster), Shadowheart respecc'd as a Monk (mostly just to see how Monk works) and my Tav as a Swords Bard, all straight-classed at the moment, though my Bard did dip into Light Cleric for the early game and had a Wizard level through most of Act 2 to screw its only a 6% chance, but if it works you actually do get the Silver Sword of the Astral Plane, a +3 Greatsword that does an extra 1d6 when wielded by a gith, and has all the soulbreaker abilities pick it up and then die because im only level 3 at this point and just have withers bring me back This may seem weird, but i always thought of war cleric as a great 1 level dib. So strength for the early game melee damage and jump distance? im level 6 and respeccing Shadowheart so idk if i want Strength or Dex for the initiative rolls. My lae‘zel is a monk fighter rogue TB and she slaps super hard. Try getting the luck feat if you're not landing hits. In normal DnD, pact of the blade allows you to summon your weapon at will. If you have a 2 feat or 1 feat 2H build that can only accommodate one damage feat, then GWM is better for non-Paladins. My monk, using all his actions, are also 6 attacks, without any possibility to increase it. Beastmaster companion scales with your level so any build with high ranger level will be better for it. Level 5 - Extra Attack (Class Feature) Level 6 - Feat - Polearm Master Level 7 - Choose 2 Manoeuvres (Feature): Evasive Footwork, Sweeping Attack. Final Builds: Level 2: warlock with agonizing and repel Level 3: thief dual crossbows Level 4: tavern brawler throwing barbarian Level 5: fighter or ranger or barbarian with dual crossbows or tavern brawler throws Level 5: warlock with hunger of hadar (and the eb kit above) Level 6 sword bard sharpshooter Feels right to me through act one. Presumably multiclassing into ranger still gives favored enemy, so it can be picked up through multiclassing - making it a great 1 level dip. But sounds like a cool concept. Level 6 Feat is depend on your playstyle, if you want to be more tanky or more mobile. It's best features, the 18-20 crit range at 15th level and the survivor feature at 18th that lets you heal every round under half health, are locked behind the level cap at 12th level. I am currently level 6 and some of my party members have already selected their second feat/ASI while others have not - I just added Lae'zel back into my party, and picked a feat/asi at level 4 and then again at level 6. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. If you want to do dual wield, I’d recommend something like thief 4 champion 8. With Savage Attacker, which is possible for a level 12 fighter (since fighters have an additional feat at level 6) and a CHA 20 ally casting Inquisitor's Might this gets even higher, very roughly another 13 * ~8 =~100 damage in turn 1. I'm at level 4 with my main a sword bard covering all the sneaky/stealie and face stuff (only a little cc like faerie fire and hold). Level 8: Paladin 3 -> Level 9: Paladin 4 -> ASI/FEAT Great Weapon Master Level 10: Paladin 5 - Extra Extra attack! Level 11-12: Can either go Paladin to pick up your Level 7 Aura (or feature), or you can dip 2 levels in Fighter, or even continue in warlock if you want their level 4 spells. Her role is keeping enemies where they belong: near her and away from everyone else. Very good. Combine it with the Tavern Brawler feat, which was changed to be OP in BG3, and she can be a tank who has a hard hitting projectile. ASI. We would like to show you a description here but the site won’t allow us. Hey if you wanna bring a fighter consider bringing lae'zel. Being able to remove an enemy entirely before it goes is indeed very strong. So, for strength characters, I now aways get the extra jump feat, that also give me one strength. Do you have the great weapon master feat? I have run a number of characters somewhat deep into Act 1, and love the power boost at L4 esp. Besides that sounds like a fun and great build. Gather your party and venture forth! Battlemaster with a 2h weapon is the way to do it. Mar 20, 2024 · Level 6: Savage Attacker allows two damage rolls instead of one and the highest result will be taken. Also OP forgot haste potions for 9 attacks lol I make her an Eldritch Knight and give her a shield and throwing weapon. The first time I fought her, I got her quite easily. Gloomstalker is perfectly strong leveled up but is much better comparatively for a low level dip - has synergy with the fighter multiclass, or at least should as Jeremy Crawford stated Dread Ambusher works with Action Surge turn 1. So at level 4, getting ASI and put that stat to 19, or get a feat that gives a stat as well, and put it on 18, are actually the same thing, plus, you get a feat. This means that in BG3, even if you roll a 1 and have a 0 dex mod, you've got a 6 on initiative. She uses medium armor, though I don’t know if light armor would be a better option. You can make the elixirs via the alchemy menu on your character sheet and I highly recommend using them at the start of each day. Cost: 250 Lute Strings Complete: Area 75 Reward: Gold Lae'zel Chest & whatever Azuth's Favor you earned Info: Lae'zel starts in the formation. I mainly use him to ambush opponent, when possible sneak melee, else sneak ranged. true. Level 6 - Paladin 6: Level 7 - Wild Magic Sorcerer 1 - spells: Thunderwave and Shield, or pick up utility spells like Jump and Featherfall. Baldur's Gate 3 Lae'Zel Companion Build, Champion Fighter Build guide - best abilities, skills and equipment. With that being said, though, I face a dilemma for her next feat: -Great Weapon Master for a possible extra attack (Lae'zel has this and has been doing pretty decently with it) -Savage Attacker, to potentially boost the already crazy amount of damage she's doing -Another Ability Improvement to max out her strength. pros: three feats, con: no 4th level cleric spell. These 3 spells make lae'zel very fun to play BG3 is the third main game in the Baldur's Gate series. But at level 6, I'm in a conundrum about what to do with Lae'zel. A Rogue 9 and a Rogue 10 both have 5d6 SA. Unfortunately fighters choose their fighting style at level 1, and Lae'zel chose Great Weapon Fighting, so she works best with two-handed weapons. At this point, as a 1/3 caster, you add 2 levels to your multiclass spellcaster table, thus making your level 6 abjurer effectvely a level 8 caster. I'll end up taking GWM as the lvl 4 feat. She’ll have 3 attacks by level 10 or 11, combine this with the bloodlust elixir and a potion of speed or haste spell and she’ll sweep house. he had the All the companions tend to go through character growth throughout the game, but few go through the growth that Lae'zel does. I want to respec Lae'zel and make better choices for her feats and stuff. I mean, battlemaster is the best fighter subclass. I'm tired of people making all encompassing judgements about her character from Act 1, especially in terms of romance. Gather your party and venture forth! In terms of utility- putting heavy armor master feat on Shadowheart at level 4 will yield a healing tank. It comes down to what you want to do with her. I took great weapon master, resilient (wisdom), and an ASI to str. I have the Adamantine Shield, which currently I'm using on Shadowheart. Even if you are already at 20 STR, it's huge for leaping mobilty and getting to the melee target in the first turn without blowing a misty step or Gith jump to get it. Lae'zel is a criminally underrated companion. The disparity gets really wild by late game. Since only even ability scores (eg 14, 16, 18) bring new saving throws and ability improvements, I tend to 'round off' either by throwing 2 points into one ability (boot to 18 from 16 for instance), or 1 and 1, rounding out 2 'odd' scores for their even I also would really like to stay true to Lae'zel's vibe (melee combatant). Sorcerer's whole point is to provide us with an incredible amount of spell slots to smite Well, I gotta disagree in some way. But practically, any 3+ feat 2H build should take Savage Attacker alongside GWM, over something like 1 ASI. If you’re unsure which are the best feats for Lae’zel in Baldur’s Rangers can use Larian's homebrew of favored enemy to pick "Ranger Knight", which grants heavy armor proficiency. We are doing 6/6 to pick up the Paladin Aura, and the remaining 6 in Sorc to get as many spellslots as possible. Personally I favour Eldritch Knight over Battlemaster for Lae'zel. Gather your party and venture forth! What the title says. It is amazing paired with the champion subclass. i know dex might be a hard place to put points if you want to use heavy armor and charisma doesnt do much for us outside of merchant prices. At 10, you get a feat either way. Level 8: Take the Great Weapon Master feat, which allows Lae'zel to make another attack if Is Heavy Armor Master a worthwhile feat in BG3, since I can’t get it until 4th level at the earliest? Is there enough non-magical physical damage flying around in small enough portions during levels 4-12 to make the 3 point damage reduction impactful? I know most bosses and elite types will have magic weapons by a If you take fighter 3, you get a subclass. She will still be able to bonk with a big stick while having 4th lvl spellcasting. It gives +5 initiative and you cannot be surprised. Im guessing i screwed something up with her at first so maybe you guys can help! Take GWM at 4, battlemaster has many possibilities for mitigate -5 penalty, such a precission strike or make target prone by trip attack. What OP is referring to is a standard fighter using action surge (3 + 3 attacks). She spends almost all of her spell slots on shield, shield of faith, misty step, or bless on everyone. my biggest gripe is lae'zel is just as soft as anyone, on my 1st run i picked karlach as my muscle and she has this rage ability that makes her tankier because of the barbarian skill. Lae'zel (based around the devastating Unseen Menance pike) level 6 Fighter - champion (for extra crit headroom) with Great Weapon Fighting (1s/2s rerolled for two handed weapons) lv4 feats: lucky + Polearm master (for opportunity attack) (I don't know how I have both of these at lv6, must be a fighter thing) stats: 16 str In my current playthrough, I've just hit level 4 with Lae'Zel. I like Lae,zel, she is a prick at first but then you realize that her entire race is like that, they are born and raised like this, she doesn't know anything else, but the more you play with her and the more you teach her about mercy, morals and the goodness inside the other races you can see how she starts to understand and become softer, she still retains her bad If you dont run Lae Zel with this feat your doing it wrong lol. The problem I have is this: it is VERY hard to roleplay as Lae’Zel for me. Basically, swords bard 6-10 has no dead levels if you multiclass it right. I’d like for her to be the main DPS (outdoing Astarion) and rather than being tanky, have her dodge any attacks instead. Aug 12, 2023 · Lae’zel is effective with better Strength and Constitution. You know sometimes you just want to play something that isn’t the best but make it as best you can. 3 Gith on level 5 and one level 6 versus my Nov 21, 2024 · Lae’zel’s feats unlock at Levels 4, 6, 8, and 12, which make her extremely powerful during the first half of the game. I started with 16 str, 16 con, and 15 wis, with an 8 int. There is something nice about finding happiness outside the burden of constant destiny. At level 11 you can end up attacking 4 times in a row. A fighter can just straight Trip Attack with no setup time, or throw with Tavern Brawler with a higher Str score from his free ASI. She can't be moved or removed. My Bae'Zel hits for like 60 per attack, on glitches honour mode, with 6 hits per turn without any elixirs, plus great Weapon attack free attack from feat, if it procs. She's amazing. BTW, I'm level 7 in Act 2. As well as action surge for up to 6 attacks at level 9. Gather your party and venture forth! It is probably more combat effective to push to Ranger 4 and 5 after Cleric 2, but this delays Actor by one level (lvl 6). Then we try to cross the other bridge and get told that we’re too low level! If you play here fighter Battlemaster you really don't want to multiclass her except a 1 level dip as the last level. New comments cannot be posted and votes cannot be cast. The main advantage of going Paladin is you can concentrate on Bless (which probably no other builds would do by level 9!) and give yourself advantage with Vow of Enmity. thinking of remaking him in bg3, but might do a different level split. Lae'zel (Frontliner) Lae’zel is going to specialize in battlefield control. ~600 damage in turn 1 (690 against low-mid AC opponents) and that assumes no crits and no Cleave! And when you do use it the damage is minimal without Tavern Brawler, a feat the Fighter can also take. Can anyone explain how this works? The wikis and everything just say every 4th level, or 4,8,12. But in both cases, the barbarian is raging and as such takes half damage from basically everything, whereas Lae'zel will take full damage on the cases she gets hit. As a level 6 fighter she has two feats, and you should 100% use one of them to get her strength to 18. Always 45% or lower it seems no matter what. I checked the character Moreover, fighters get access to an extra feat earlier (level 6), for a total of 4 instead of 3, making them really reliable and versatile by late game. 4) Lae'zel is constantly trying to get you to skip 90% of the game and it's really fucking annoying. The best feats for Lae’zel improve I put great weapon master on Lae’zel and now she never hits anything. The hit chance is the more important of the two, since Great Weapon Master will penalize her hit chance. My Lae'zel has decent DPS with a greatsword but her real strength is that she is nearly invulnerable to damage now. I also recommend romancing her atleast once, because her coming onto you is one of the funniest things I have ever seen. Rogue 9 Cons / Rogue 10 Pros: Rogue 10 has an extra feat. Variant 3 Battlemaster 3/War priest 9. She's right next to you now and you literally shat yourself. Gather your party and venture forth! As the title says I'm looking at rebuilding Lae'zel as a paladin. Also around level 8 suggest you to pay attention on resilient wisdom feat to protect against dangerous conditions that you will begin to meet more often. Lae'zel gains the least by multiclassing out of all of these builds specially for that reason. (1) She despises Shadowheart (although interestingly if you accept SH's Shar worship, it's Astarion who disapproves and not Lae'zel!) to a level that defies all reasoning and gameplay sense; like I get that Lae'zel only believes the "Githyanki crèche can "cure us" but I'm not going Between level 1-4, GWM works best for Barbarians since they can recklessly attack and make GWM much much better even with a strength of 16. Gather your party and venture forth! Possibly. I mean, I don't know about being dex based, but my strength based dual-wielding lae'zel is a wrecking ball. I’ve tried multiple times now to do a Lae’Zel origin run. So dumping STR isn't an option So there are some options: 11 EK 1 Wizard 11 EK 1 War Cleric X EK Y Abjuration Wizard (here I have no clue about the split and timing when to add what level) With Precision Attack, Bless, Phalar Aluve Sing, and Invoke Duplicity which gives advantage on attack roll, Lae'zel will hit hard with +10 damage from GWM. Imo the canon low to mid tiers are Astarion (don’t have much in terms of feats or statements with him before the game, but he’s definitely got plenty of tricks up his sleeve and is capable) Lae’zel (definitely pretty skilled but still pretty green judging by what we know, so around level 5, maybe 7 if we’re generous) Minthara (we don Goading Attack gives disadvantage when not attacking Lae'zel. Honestly, this utility alone has saved me so many times. "Beings of this type include the demilich Acererak, the vampire tyrant Kas the Bloody-Handed, the githyanki lich-queen Lae’zel’s personal content is the same as for other origin characters in the act 1 (ok, maybe, Astarion has more than others). I made Lae'zel an eldritch knight with 1 level of war cleric. Thematically she should be an eldritch knight, however I typically like to build her as a battle master that stays close to my main caster to disrupt/kill enemies that get too close. EK has worse raw output (unless you’re doing a tavern brawler throwing build) but you get access to shield, magic missile, and things like longstrider for flexibility and utility. Her race gives her misty step and jump which is really cool on a fighter. e. Her strength stat directly impacts her accuracy (and damage). Buy them, level up with a party member or hireling to restock her inventory and then buy another 3. Astarion can get some benefit from either Warlock initiate for hex (even more damage) or two weapon fighter so he can dual rapiers. I benched her at lvl 4 I believe. The Lae'zel you end up with is a far cry from the Lae'zel you start with. With a little bit of a dip into fighter, probably 3 to 4 max. If you want to make here a Gith war magic gish you can do EK 6/abjuratin wizard 6. For others I usually get the resilient one in the said stat, to get an extra bonus Every guide I read about feats seems to completely overlook the feat Alert. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. She has 15 str, why not use it? Since the tank role is filled, Lae'zel's utility falls drastically. Yes in most scenarios. Personally, my planned path for Lae’zel is (assuming I don’t find an item that boosts my STR to 20+ in which case I’ll respec): 4: Heavy Armor Master 6: STR + 2 8: Sentinel 12: GWM You could move Sentinel up to 4 or 6 as well and push the other back. I wanted to get to know Lae’zel better, so I picked her. And Lae'zel really got my hyped about our life together bathing in the blood of our enemies. Plug a slug for fly and wow. She kills with 3 swings of her greatsword. Level 4 - Feat - Athlete: Dexterity. Extra Feat; At level 6 of Eldritch Knight, Lae’Zel will gain an extra Feat, one that all Fighters gain at this level. It needs Long rest for recharge, but having opportunity to slap one more time (3 per long rest) is nice. To layer on the frosting here, Lae'zel also basically disapproves of all diplomatic routes, all the time, so if you wanted to be good + diplomatic it's gonna be hard on you. Es ist eine großartige Möglichkeit, an unser Lae’zel zu kommen BG3 so stark wie möglich bauen. I love the idea of the fish out of water who has to adapt to a new world, and changes for the better along the way. Dec 2, 2023 · Finding what feats are most effective for our Gith friend can be tricky. * Level 8 Variant 1 Eldritch Knight 5/War Priest 7. I recommend fighter 3 for optimal performance at that specific level. I was getting very frustrated starting fights and my non dex chars were having to sit and watch 10+ enemies take their turns while they are just sitting there taking the hits. Level 3: make her a battlemaster. The only thing I would say is that I would do this build for my main character since you can still max out your stats at level 7 if you use the witch's hair. pros: fifth level spells and fifth level spell slot We would like to show you a description here but the site won’t allow us. Wyll - I increase dexterity and charisma. Doing damage is a cherry on top, but not the focus of the build. the feats and ability score boosts available. Compel Duel forces them to attack the Paladin. I guess EK 6 / Abjurer 6 would be a good split in the current level cap. I feel safe and secure with supporting the cleric of Shar than the unhinged Lae'zel All my party at level 4 Lae'zel,My Half-Orc Barbarian Tav,Gale and Shadowheart. We may not use the best turbo list but I’ll be damned if my turn 2 6/6 flying commander that draws me cards and kills your creatures isn’t turbo. Im a new player and new to this dice game just finished my 1st tactician run. Refer here for spell slots per ESCL. Barbs get essentially nothing after level 6. 5 days ago · If performance in combat is your concern for Lae’zel, keep it simple in stay as a Fighter. I expect Minsc to use this. Level 6. Rogues gain SA dice at odd levels. It lasts until long rest. I actually think this means she is one of the few characters that could respec to rogue and not need fighter levels at all. Three to get subclass battlemaster or champion. Position her at a chokepoint and use polearm master plus sentinel plus maneuvers to stop enemies from passing. Combat with Lae'zel is simple - she applies the Oil of Bane to her weapon, goes running in and hits enemies. That’d give you lots of feats/asi (four) and two bonus actions for off hand swings. Returning another week later to confirm that it is, indeed, still open hand monks that dominate on tactical. So the oath she starts with would just be whichever I can break easy. War cleric maybe. Complete: Level 50 Reward: Lae'zel + whatever Azuth's Favor you earned Info: No restrictions. Shadowheart is a tempest cleric (would she be better as 2 tempest cleric and the rest in storm sorcery?) Lae'zel (maybe I'll switch to Karlach when I meet her) for smashing. In the full game, Fighters will get an ASI/Feat at level 6 which allows them to boost their strength or grab GWM on top of their level 4 ASI/Feat. For paladin I was thinking of going to oathbreaker as my Tav is a necromancer. BG3 is the third main game in the Baldur's Gate series. I like this because it seems pretty strong, with some good potential for burst damage. Karlach Nov 28, 2023 · Level 6 – Eldritch Knight. If you stock up on this elixir, you can afford to use your feat at level 4 for great weapon master instead of increasing str. Karlach TB thrower for range and shart as supporter, it’s a great party for a „no chance for the opposition“ playthrough because fights end within 2 turns without haste. Lae'zel is strong, but so am I. Around level 6 is when you should have completed the Creche and Kith'rak Voss will visit your camp. This leads to more clumping, which is good for keeping battles moving, since you usually end up with most basic enemies on the same or adjacent initiatives. If you can get Lae'zel hasted with a Bloodlust, her nova turn starting at 6 is 2 attacks + 2 attacks + 2 attacks + 1 attack. You can cast this on Lae'zel (or even your whole party) for free just before starting combat and then you have her able to get 3x jump distance for pretty much the whole combat, without needing a feat. It'll work the exact same. So I reloaded and then for some reason, the next 10 times I tried to fight her, she beat me. Karlach gets some minor bonuses Lae'zel doesn't but they're not important to this build. now im on my 2nd run with honor mode and just finished nere. Meaning 20 dex. Explanation: Start off as a Barbarian and switch to Fighter after level 4. Here she will increase her Strength for more hit chance and damage. You get to ESCL 5 sooner, giving you access to level 3 spells earlier. And in case folks don't know, BG3 uses a d4 system for initiative, rather than a d20. I knew she wouldn’t be voiced, but figured that more content for her would be at least worthwhile. Plus the extra feat or ASI all fighter get. It's 10th level feature, additional fighting style, is now just a general fighter feature, meaning it has no unique 10th level subclass feature unlike the other just brought shadowheart into my party because people said she was good so now i have to pick a feat (party is: Tav, Lae’zel and Astarion) Archived post. So they have to attack the Paladin, at disadvantage. You could also go War Cleric 2 / Eldritch Knight 4 for Guided Strike. With that said, I’ve done Lae’Zel as a pure Battlemaster a couple times to great success, and currently I have her as a Dex based dual-wielder EK 6/ Abjuration Wizard 6. Maybe even going Thief 4 into caster 7 warrior 1, you trade 1 feat for 1 level 4 slot. Vlaakith is a deity for Warlock powers. You can backstab me and call me a teeth-ling but she really seems to hate absolutely everything you possibly do. The weakest level would be level 9, when you get 3rd fighter level. I have heard that Lae'zel, Shadowheart, and Gale are basically the big 3 in the game in terms of story. From there you Can add one level to rogue for a feat, and it's either Monk 8 for another feat, or rogue for dodge. I don't want to change her class or anything, just want to know what abilities and feats will make her the best fighter. Teilen Sie die Punkte hier also auf die beiden auf. Menacing attack and Riposte make you much more likely to get an attack off with her reaction (menacing will have the enemy run away, and riposte gives a counterattack if the enemy misses). Your ASI normally. 6 EK / 4 Bladelock / 2 Paladin: honor mode version of above, gets more spell slots and a feat and can still pact bind but loses level 3 warlock slots 6 EK / 1 War Priest / 3 Bladelock / 2 Paladin: same as above but trade third feat for another spell slot level, war priest charges, and cleric utility spells/cantrips Nov 25, 2023 · Best Lae’zel Build And Level Progression. You get to a final ESCL 6 at level 12, giving you more spell slots per day. She says we are going to die so Voss dude says to his man to shank us. Lae'Zel, first feat, I put 1 pt in STR, I'm wondering if I'm better going with a pt in DEX or CON? Thoughts? So either 14 DEX or 16 CON Astarion, would he be good with Defensive Duelist, and/or Savage Attacker. When we found Lae’zel after the crash it seemed perfect! So we followed the quest line, avoiding danger when we could and see the big showdown at the bridge with the dragon. Def thankful Larian gave us Bae’zel. i played him as a true duelist, flipping around, disarming people and throwing them to the ground with athletics expertise. pros: forth cleric level spells, cons: lacks one feat Variant 2 Eldritch Knight 6/War Priest 6. In BG3, a d4 is rolled and you add dex plus modifiers. It’s a great way to get our Lae’zel BG3 build as strong as possible. Lae'zel rolls high on initiative and gets first turn, I then pull out the bow and proceed to knock everyone in the water with Ranged Pushing attacks. She sells 3 at a time. You can give Gale hex as well, but I find int just does more overall. Feb 1, 2024 · Feat at 6: ASI STR to 20 Feat at 8: You've got options -- ASI to get CON to 18, Savage Attacker, Tough, but I love Athlete with high STR players. Just keeping everything pure for my first run. Aug 12, 2023 · Lae’zel ist effektiv und verfügt über eine bessere Stärke und Konstitution. Then Lae'zel just jumps - across the entire battlefield. I want Lae'zel to do two things: Be the "tank" and use the Githyanki equipment when possible (no disguise shenanigans with other characters). The first thing that jumps out at me is her strength stat - 17 is too low at this level. At fighter level 6 you get an extra feat/ASI. Vs. This will help us hit harder, and more likely to land attacks which is especially handy with Great Weapons Master. This gives you enough to hit buffs to make GWM worth it. Some communities dislike the speed and efficiency commander has to offer but not us. 46 votes, 58 comments. Laez just flies all over the map That said. Without the Superiority Dice, and with them, you can make up to 5+ attacks on a single turn. EK's get a feature at level 3 where any throwing weapon instantly returns to her hand, meaning you can keep throwing that weapon over amd over. Sorcerer Warlock (Sorcadin) split: 6/6. If you take the dueling fighting style (a flat +2 to damage with a one handed weapon as long as there isn't a weapon in the other hand) it's great. Let’s go over the four best choices for her four levels to see why you may want them. So at least Monk 6 for the extra unarmed damage, rogue 3 for thief. Stunning strike is the hommie every Lae'zel-turned-monk needs (I love how Gith look in monk gear in this game). You actually fight a Undead Warlock of Vlaakith in Act 3. The psychic damage from her Gith weapon will trigger the brain drain gloves - and success with her weapon abilities or the oil of bane will also trigger the ring of of mental inhibition. Gather your party and venture forth! im thinking of doing something similar, had a character who actually got to level 12 in a campaign as a swashbuckler 6/battlemaster 6. Edit: thinking more about this. Title. Githyanki are THE Gish race and when you combine a Fighter's proficiency in Con saves, 4th level Magic Weapon via Elixir, the Strange Conduit Ring and the Diadem of Arcane Synergy that's a nice little bit of consistent damage. So I would like to have them in a party.
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